(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.

This commit is contained in:
frosch
2011-11-01 00:21:08 +00:00
parent c366e0d45f
commit 72cd855978
13 changed files with 45 additions and 33 deletions

View File

@@ -107,7 +107,7 @@ SpriteID Ship::GetImage(Direction direction) const
SpriteID sprite = GetCustomVehicleSprite(this, direction);
if (sprite != 0) return sprite;
spritenum = Engine::Get(this->engine_type)->original_image_index;
spritenum = this->GetEngine()->original_image_index;
}
return _ship_sprites[spritenum] + direction;
@@ -190,7 +190,7 @@ void Ship::UpdateCache()
Money Ship::GetRunningCost() const
{
const Engine *e = Engine::Get(this->engine_type);
const Engine *e = this->GetEngine();
uint cost_factor = GetVehicleProperty(this, PROP_SHIP_RUNNING_COST_FACTOR, e->u.ship.running_cost);
return GetPrice(PR_RUNNING_SHIP, cost_factor, e->grf_prop.grffile);
}