forked from mirror/OpenTTD
(svn r11527) -Codechange: Split the bitmath functions of to their own files
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@@ -105,8 +105,6 @@ void ChangeTownRating(Town *t, int add, int max);
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uint GetTownRadiusGroup(const Town* t, TileIndex tile);
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void ShowHighscoreTable(int difficulty, int8 rank);
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int FindFirstBit(uint32 x);
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void AfterLoadTown();
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void UpdatePatches();
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void AskExitGame();
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