Fix: Globally apply preprocessor directive coding style

Global; except for the 32-bit SSE blitter, which has some #DEFINEs
in not-very-nice places.
This commit is contained in:
TechGeekNZ
2020-07-03 09:36:10 +12:00
committed by Niels Martin Hansen
parent 97592c4093
commit 716c883737
13 changed files with 192 additions and 192 deletions

View File

@@ -241,11 +241,11 @@ static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
* @param y Another tile to add
* @return The resulting tile(index)
*/
#define TILE_ADD(x, y) ((x) + (y))
# define TILE_ADD(x, y) ((x) + (y))
#else
extern TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
const char *exp, const char *file, int line);
#define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
# define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
#endif
/**