(svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too

This commit is contained in:
smatz
2009-05-18 19:32:16 +00:00
parent a0ff6363e6
commit 70aab8bf04
5 changed files with 15 additions and 22 deletions

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@@ -82,11 +82,6 @@ struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
extern EngineOverrideManager _engine_mngr;
static inline bool IsEngineIndex(uint index)
{
return index < Engine::GetPoolSize();
}
#define FOR_ALL_ENGINES_FROM(e, start) for (e = Engine::Get(start); e != NULL; e = (e->index + 1U < Engine::GetPoolSize()) ? Engine::Get(e->index + 1U) : NULL) if (e->IsValid())
#define FOR_ALL_ENGINES(e) FOR_ALL_ENGINES_FROM(e, 0)