(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)

This commit is contained in:
michi_cc
2012-04-17 19:43:43 +00:00
parent 32ab630bda
commit 6f9668330e
4 changed files with 36 additions and 20 deletions

View File

@@ -159,6 +159,7 @@ static void _GenerateWorld(void *)
SetGeneratingWorldProgress(GWP_RUNTILELOOP, 0x500);
for (i = 0; i < 0x500; i++) {
RunTileLoop();
_tick_counter++;
IncreaseGeneratingWorldProgress(GWP_RUNTILELOOP);
}