forked from mirror/OpenTTD
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
- Add: GetVehicleTrackdir() helper function. - Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed. - Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte". - Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
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@@ -118,6 +118,8 @@ static void DrawOrdersWindow(Window *w)
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case VEH_Train: s = STR_880E_GO_TO_TRAIN_DEPOT; break;
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case VEH_Road: s = STR_9038_GO_TO_ROADVEH_DEPOT; break;
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case VEH_Ship: s = STR_GO_TO_SHIP_DEPOT; break;
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default:
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break;
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}
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}
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if (v->type == VEH_Train && order->flags & OF_NON_STOP)
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