(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()

-Fix: [1116619] Generate the correct smoke type for diesel trains
This commit is contained in:
tron
2005-02-12 15:53:32 +00:00
parent ac758b6875
commit 6b83a05ada
10 changed files with 41 additions and 44 deletions

View File

@@ -166,7 +166,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
}
if ((v->tick_counter&7)==0) {
CreateEffectVehicleRel(v, 0, -17, 2, EV_SMOKE_3);
CreateEffectVehicleRel(v, 0, -17, 2, EV_SMOKE);
}
} else if (v->current_order.station == 0) {
tile = v->tile; /**/
@@ -219,7 +219,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
SetDisasterVehiclePos(v, x, y, z);
if (++v->age == 1) {
CreateEffectVehicleRel(v, 0, 7, 8, EV_CRASHED_SMOKE);
CreateEffectVehicleRel(v, 0, 7, 8, EV_EXPLOSION_LARGE);
SndPlayVehicleFx(SND_12_EXPLOSION, v);
v->u.disaster.image_override = 0xF42;
} else if (v->age == 70) {
@@ -232,7 +232,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
-7 + (r&0xF),
-7 + (r>>4&0xF),
5 + (r>>8&0x7),
EV_DEMOLISH);
EV_EXPLOSION_SMALL);
}
} else if (v->age == 350) {
v->current_order.station = 3;
@@ -323,7 +323,7 @@ static void DisasterTick_UFO(Vehicle *v)
// destroy?
if (v->age > 50) {
CreateEffectVehicleRel(v, 0, 7, 8, EV_CRASHED_SMOKE);
CreateEffectVehicleRel(v, 0, 7, 8, EV_EXPLOSION_LARGE);
SndPlayVehicleFx(SND_12_EXPLOSION, v);
DeleteDisasterVeh(v);
}
@@ -370,7 +370,7 @@ static void DisasterTick_2(Vehicle *v)
x + (r & 0x3F),
y + (r >> 6 & 0x3F),
(r >> 12 & 0xF),
EV_DEMOLISH);
EV_EXPLOSION_SMALL);
if (++v->age >= 55)
v->current_order.station = 3;
@@ -441,7 +441,7 @@ static void DisasterTick_3(Vehicle *v)
x + (r & 0x3F),
y + (r >> 6 & 0x3F),
(r >> 12 & 0xF),
EV_DEMOLISH);
EV_EXPLOSION_SMALL);
if (++v->age >= 55)
v->current_order.station = 3;
@@ -614,7 +614,7 @@ static void DisasterTick_4b(Vehicle *v)
return;
v->current_order.station = 1;
CreateEffectVehicleRel(u, 0, 7, 8, EV_CRASHED_SMOKE);
CreateEffectVehicleRel(u, 0, 7, 8, EV_EXPLOSION_LARGE);
SndPlayVehicleFx(SND_12_EXPLOSION, u);
DeleteDisasterVeh(u);
@@ -625,7 +625,7 @@ static void DisasterTick_4b(Vehicle *v)
v->x_pos-32+(r&0x3F),
v->y_pos-32+(r>>5&0x3F),
0,
EV_DEMOLISH);
EV_EXPLOSION_SMALL);
}
BEGIN_TILE_LOOP(tile,6,6,v->tile - TILE_XY(3,3))