(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an

actual playable player (< MAX_PLAYERS) or not.
This commit is contained in:
Darkvater
2006-10-14 22:31:18 +00:00
parent 9732c129c1
commit 6b6d908308
15 changed files with 50 additions and 49 deletions

View File

@@ -1257,7 +1257,7 @@ bool AfterLoadGame(void)
p->engine_renew_months = -6;
p->engine_renew_money = 100000;
}
if (_local_player < MAX_PLAYERS) {
if (IsValidPlayer(_local_player)) {
// Set the human controlled player to the patch settings
// Scenario editor do not have any companies
p = GetPlayer(_local_player);