forked from mirror/OpenTTD
(svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that
This commit is contained in:
@@ -248,7 +248,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, uint32 p
|
||||
/* Get random tile bits at offset param */
|
||||
case 0x61:
|
||||
tile = GetNearbyTile(parameter, tile, false);
|
||||
return (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == industry) ? GetIndustryRandomBits(tile) : 0;
|
||||
return industry->TileBelongsToIndustry(tile) ? GetIndustryRandomBits(tile) : 0;
|
||||
|
||||
/* Land info of nearby tiles */
|
||||
case 0x62: return GetNearbyIndustryTileInformation(parameter, tile, INVALID_INDUSTRY, false, object->grffile->grf_version >= 8);
|
||||
@@ -256,7 +256,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, uint32 p
|
||||
/* Animation stage of nearby tiles */
|
||||
case 0x63:
|
||||
tile = GetNearbyTile(parameter, tile, false);
|
||||
if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == industry) {
|
||||
if (industry->TileBelongsToIndustry(tile)) {
|
||||
return GetAnimationFrame(tile);
|
||||
}
|
||||
return 0xFFFFFFFF;
|
||||
|
Reference in New Issue
Block a user