forked from mirror/OpenTTD
(svn r19198) -Codechange: store the size of stations in savegames
This commit is contained in:
@@ -728,11 +728,8 @@ static void FloodVehicles(TileIndex tile)
|
||||
const Station *st = Station::GetByTile(tile);
|
||||
const AirportSpec *as = st->GetAirportSpec();
|
||||
z = 1 + st->Airport()->delta_z;
|
||||
for (uint x = 0; x < as->size_x; x++) {
|
||||
for (uint y = 0; y < as->size_y; y++) {
|
||||
tile = TILE_ADDXY(st->airport_tile, x, y);
|
||||
FindVehicleOnPos(tile, &z, &FloodVehicleProc);
|
||||
}
|
||||
TILE_AREA_LOOP(tile, st->airport) {
|
||||
if (st->TileBelongsToAirport(tile)) FindVehicleOnPos(tile, &z, &FloodVehicleProc);
|
||||
}
|
||||
|
||||
/* No vehicle could be flooded on this airport anymore */
|
||||
|
Reference in New Issue
Block a user