forked from mirror/OpenTTD
(svn r1386) Move TileIndexDiff to map.h
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
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@@ -65,7 +65,7 @@ static void PlaceRoad_Tunnel(uint tile)
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static void BuildRoadOutsideStation(uint tile, int direction)
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{
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static const byte _roadbits_by_dir[4] = {2,1,8,4};
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tile += _tileoffs_by_dir[direction];
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tile += TileOffsByDir(direction);
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// if there is a roadpiece just outside of the station entrance, build a connecting route
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if (IS_TILETYPE(tile, MP_STREET) && !(_map5[tile]&0x20)) {
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DoCommandP(tile, _roadbits_by_dir[direction], 0, NULL, CMD_BUILD_ROAD);
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