(svn r14) Fix: railroad crossings on slopes are now possible

This commit is contained in:
dominik
2004-08-10 18:35:43 +00:00
parent f2623b5ee9
commit 65e35eeea8
2 changed files with 42 additions and 10 deletions

View File

@@ -118,7 +118,7 @@ static bool CheckTrackCombination(byte map5, byte trackbits, byte flags)
}
static const byte _valid_tileh_slopes[3][15] = {
static const byte _valid_tileh_slopes[4][15] = {
// set of normal ones
{
@@ -184,6 +184,15 @@ static const byte _valid_tileh_slopes[3][15] = {
RAIL_BIT_DIAG2|RAIL_BIT_RIGHT|RAIL_BIT_UPPER,
RAIL_BIT_DIAG1|RAIL_BIT_DIAG2|RAIL_BIT_UPPER|RAIL_BIT_LOWER|RAIL_BIT_LEFT|RAIL_BIT_RIGHT,
RAIL_BIT_DIAG1|RAIL_BIT_DIAG2|RAIL_BIT_UPPER|RAIL_BIT_LOWER|RAIL_BIT_LEFT|RAIL_BIT_RIGHT,
},
// valid railway crossings on slopes
{
1, 0, 0, // 0, 1, 2
0, 0, 1, // 3, 4, 5
0, 1, 0, // 6, 7, 8
0, 1, 1, // 9, 10, 11
0, 1, 1, // 12, 13, 14
}
};
@@ -275,8 +284,12 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
} else if (ti.type == MP_STREET) {
byte m5;
/* BUILD ON STREET CODE */
if (ti.tileh != 0) goto need_clear;
if (ti.tileh & 0x10) // very steep tile
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
if (!_valid_tileh_slopes[3][ti.tileh]) // prevent certain slopes
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
if (!(ti.map5 & 0xF0)) {
if ((ti.map5 & 0x0F) == 0xA) {
if (rail_bit != 2) goto need_clear;
@@ -1652,7 +1665,7 @@ uint GetSlopeZ_Track(TileInfo *ti)
{
uint z = ti->z;
int th = ti->tileh;
// check if it's a foundation
if (ti->tileh != 0) {
if ((ti->map5 & 0x80) == 0) {