(svn r2602) -Codechange: removed unused variable (disable_computer)

-Fix: Changed some stuff to make server-side AIs possible in the far future
This commit is contained in:
truelight
2005-07-17 13:34:19 +00:00
parent 3ce9fb6bbd
commit 658f9cb03f
3 changed files with 5 additions and 6 deletions

View File

@@ -62,7 +62,6 @@ extern void HalGameLoop(void);
uint32 _pixels_redrawn;
bool _dbg_screen_rect;
bool disable_computer; // We should get ride of this thing.. is only used for a debug-cheat
static byte _os_version = 0;
/* TODO: usrerror() for errors which are not of an internal nature but
@@ -1032,7 +1031,7 @@ void StateGameLoop(void)
// To bad the AI does not work in multiplayer, because states are not saved
// perfectly
if (!disable_computer && !_networking)
if (!_networking)
RunOtherPlayersLoop();
CallWindowTickEvent();