forked from mirror/OpenTTD
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
This commit is contained in:
@@ -25,8 +25,6 @@ static void ChimneySmokeTick(Vehicle *v)
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if (v->progress > 0) {
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v->progress--;
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} else {
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BeginVehicleMove(v);
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TileIndex tile = TileVirtXY(v->x_pos, v->y_pos);
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if (!IsTileType(tile, MP_INDUSTRY)) {
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delete v;
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@@ -39,8 +37,7 @@ static void ChimneySmokeTick(Vehicle *v)
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v->cur_image = SPR_CHIMNEY_SMOKE_0;
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}
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v->progress = 7;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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}
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}
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@@ -54,8 +51,6 @@ static void SteamSmokeTick(Vehicle *v)
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{
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bool moved = false;
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BeginVehicleMove(v);
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v->progress++;
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if ((v->progress & 7) == 0) {
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@@ -73,10 +68,7 @@ static void SteamSmokeTick(Vehicle *v)
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moved = true;
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}
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if (moved) {
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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}
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if (moved) VehicleMove(v, true);
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}
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static void DieselSmokeInit(Vehicle *v)
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@@ -90,16 +82,12 @@ static void DieselSmokeTick(Vehicle *v)
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v->progress++;
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if ((v->progress & 3) == 0) {
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BeginVehicleMove(v);
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v->z_pos++;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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} else if ((v->progress & 7) == 1) {
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BeginVehicleMove(v);
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if (v->cur_image != SPR_DIESEL_SMOKE_5) {
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v->cur_image++;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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} else {
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delete v;
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}
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@@ -118,11 +106,9 @@ static void ElectricSparkTick(Vehicle *v)
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v->progress++;
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} else {
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v->progress = 0;
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BeginVehicleMove(v);
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if (v->cur_image != SPR_ELECTRIC_SPARK_5) {
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v->cur_image++;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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} else {
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delete v;
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}
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@@ -139,8 +125,6 @@ static void SmokeTick(Vehicle *v)
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{
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bool moved = false;
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BeginVehicleMove(v);
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v->progress++;
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if ((v->progress & 3) == 0) {
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@@ -158,10 +142,7 @@ static void SmokeTick(Vehicle *v)
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moved = true;
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}
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if (moved) {
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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}
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if (moved) VehicleMove(v, true);
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}
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static void ExplosionLargeInit(Vehicle *v)
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@@ -174,11 +155,9 @@ static void ExplosionLargeTick(Vehicle *v)
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{
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v->progress++;
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if ((v->progress & 3) == 0) {
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BeginVehicleMove(v);
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if (v->cur_image != SPR_EXPLOSION_LARGE_F) {
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v->cur_image++;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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} else {
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delete v;
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}
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@@ -195,14 +174,12 @@ static void BreakdownSmokeTick(Vehicle *v)
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{
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v->progress++;
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if ((v->progress & 7) == 0) {
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BeginVehicleMove(v);
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if (v->cur_image != SPR_BREAKDOWN_SMOKE_3) {
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v->cur_image++;
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} else {
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v->cur_image = SPR_BREAKDOWN_SMOKE_0;
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}
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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}
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v->u.effect.animation_state--;
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@@ -221,11 +198,9 @@ static void ExplosionSmallTick(Vehicle *v)
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{
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v->progress++;
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if ((v->progress & 3) == 0) {
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BeginVehicleMove(v);
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if (v->cur_image != SPR_EXPLOSION_SMALL_B) {
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v->cur_image++;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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} else {
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delete v;
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}
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@@ -285,8 +260,6 @@ static void BulldozerTick(Vehicle *v)
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if ((v->progress & 7) == 0) {
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const BulldozerMovement *b = &_bulldozer_movement[v->u.effect.animation_state];
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BeginVehicleMove(v);
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v->cur_image = SPR_BULLDOZER_NE + b->image;
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v->x_pos += _inc_by_dir[b->direction].x;
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@@ -301,8 +274,7 @@ static void BulldozerTick(Vehicle *v)
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return;
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}
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}
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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}
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}
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@@ -470,13 +442,10 @@ static void BubbleTick(Vehicle *v)
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v->progress++;
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if ((v->progress & 3) != 0) return;
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BeginVehicleMove(v);
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if (v->spritenum == 0) {
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v->cur_image++;
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if (v->cur_image < SPR_BUBBLE_GENERATE_3) {
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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return;
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}
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if (v->u.effect.animation_substate != 0) {
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@@ -522,8 +491,7 @@ static void BubbleTick(Vehicle *v)
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v->z_pos += b->z;
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v->cur_image = SPR_BUBBLE_0 + b->image;
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VehiclePositionChanged(v);
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EndVehicleMove(v);
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VehicleMove(v, true);
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}
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@@ -572,9 +540,8 @@ Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type)
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_effect_init_procs[type](v);
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VehiclePositionChanged(v);
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BeginVehicleMove(v);
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EndVehicleMove(v);
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VehicleMove(v, false);
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MarkSingleVehicleDirty(v);
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return v;
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}
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