forked from mirror/OpenTTD
(svn r14480) -Add: warning when trying to use a right-to-left language without support for it in OpenTTD.
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@@ -15,6 +15,12 @@ enum {
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MAX_LANG = 64, ///< Maximal number of languages supported by the game
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};
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/** Directions a text can go to */
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enum TextDirection {
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TD_LTR, ///< Text is written left-to-right by default
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TD_RTL, ///< Text is written right-to-left by default
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};
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/** Information about a language */
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struct Language {
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char *name; ///< The internal name of the language
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@@ -26,6 +32,7 @@ struct DynamicLanguages {
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int num; ///< Number of languages
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int curr; ///< Currently selected language index
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char curr_file[MAX_PATH]; ///< Currently selected language file name without path (needed for saving the filename of the loaded language).
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TextDirection text_dir; ///< Text direction of the currently selected language
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Language ent[MAX_LANG]; ///< Information about the languages
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};
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