forked from mirror/OpenTTD
(svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported.
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@@ -26,6 +26,7 @@
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#include "newgrf_callbacks.h"
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#include "newgrf_engine.h"
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#include "newgrf_text.h"
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#include "newgrf_sound.h"
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#include "yapf/yapf.h"
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#include "date.h"
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@@ -621,8 +622,10 @@ static void HandleBrokenRoadVeh(Vehicle *v)
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InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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SndPlayVehicleFx((_opt.landscape != LT_CANDY) ?
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SND_0F_VEHICLE_BREAKDOWN : SND_35_COMEDY_BREAKDOWN, v);
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if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
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SndPlayVehicleFx((_opt.landscape != LT_CANDY) ?
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SND_0F_VEHICLE_BREAKDOWN : SND_35_COMEDY_BREAKDOWN, v);
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}
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if (!(v->vehstatus & VS_HIDDEN)) {
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Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
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@@ -760,10 +763,12 @@ static void HandleRoadVehLoading(Vehicle *v)
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static void StartRoadVehSound(const Vehicle* v)
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{
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SoundFx s = RoadVehInfo(v->engine_type)->sfx;
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if (s == SND_19_BUS_START_PULL_AWAY && (v->tick_counter & 3) == 0)
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s = SND_1A_BUS_START_PULL_AWAY_WITH_HORN;
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SndPlayVehicleFx(s, v);
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if (!PlayVehicleSound(v, VSE_START)) {
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SoundFx s = RoadVehInfo(v->engine_type)->sfx;
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if (s == SND_19_BUS_START_PULL_AWAY && (v->tick_counter & 3) == 0)
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s = SND_1A_BUS_START_PULL_AWAY_WITH_HORN;
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SndPlayVehicleFx(s, v);
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}
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}
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typedef struct RoadVehFindData {
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