(svn r6639) -CodeChange : Conversion of SetWidgetLoweredState to SetWindowWidgetLoweredState, in order to follow pre-established standard

This commit is contained in:
belugas
2006-10-04 19:11:43 +00:00
parent ddb46fe8d8
commit 6444b0e781
8 changed files with 30 additions and 30 deletions

View File

@@ -50,10 +50,10 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 8); break;
case WE_PAINT:
SetWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL);
SetWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY);
SetWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT);
SetWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY);
SetWindowWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL);
SetWindowWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY);
SetWindowWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT);
SetWindowWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY);
SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level);
DrawWindowWidgets(w);
break;