forked from mirror/OpenTTD
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
-Cleanup: whitespace alignment of a few tables.
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14
variables.h
14
variables.h
@@ -184,16 +184,16 @@ typedef struct Patches {
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bool ai_in_multiplayer; // Do we allow AIs in multiplayer
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/*
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* New Path Finding
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*/
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* New Path Finding
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*/
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bool new_pathfinding_all; /* Use the newest pathfinding algorithm for all */
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/**
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* The maximum amount of search nodes a single NPF run should take. This
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* limit should make sure performance stays at acceptable levels at the cost
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* of not being perfect anymore. This will probably be fixed in a more
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* sophisticated way sometime soon
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*/
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* The maximum amount of search nodes a single NPF run should take. This
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* limit should make sure performance stays at acceptable levels at the cost
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* of not being perfect anymore. This will probably be fixed in a more
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* sophisticated way sometime soon
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*/
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uint32 npf_max_search_nodes;
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uint32 npf_rail_firstred_penalty; /* The penalty for when the first signal is red (and it is not an exit or combo signal) */
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