forked from mirror/OpenTTD
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
-Cleanup: whitespace alignment of a few tables.
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14
openttd.c
14
openttd.c
@@ -1068,13 +1068,13 @@ static void UpdateExclusiveRights(void)
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}
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/* FIXME old exclusive rights status is not being imported (stored in s->blocked_months_obsolete)
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could be implemented this way:
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1.) Go through all stations
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Build an array town_blocked[ town_id ][ player_id ]
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that stores if at least one station in that town is blocked for a player
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2.) Go through that array, if you find a town that is not blocked for
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one player, but for all others, then give him exclusivity.
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*/
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* could be implemented this way:
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* 1.) Go through all stations
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* Build an array town_blocked[ town_id ][ player_id ]
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* that stores if at least one station in that town is blocked for a player
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* 2.) Go through that array, if you find a town that is not blocked for
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* one player, but for all others, then give him exclusivity.
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*/
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}
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static const byte convert_currency[] = {
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