forked from mirror/OpenTTD
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
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@@ -120,7 +120,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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int32 cost;
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Vehicle *v;
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UnitID unit_num;
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TileIndex tile = TILE_FROM_XY(x,y);
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TileIndex tile = TileVirtXY(x, y);
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Engine *e;
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if (!IsEngineBuildable(p1, VEH_Road)) return CMD_ERROR;
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@@ -789,7 +789,7 @@ static Vehicle *RoadVehFindCloseTo(Vehicle *v, int x, int y, byte dir)
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rvf.y = y;
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rvf.dir = dir;
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rvf.veh = v;
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u = VehicleFromPos(TILE_FROM_XY(x,y), &rvf, (VehicleFromPosProc*)EnumCheckRoadVehClose);
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u = VehicleFromPos(TileVirtXY(x, y), &rvf, (VehicleFromPosProc*)EnumCheckRoadVehClose);
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// This code protects a roadvehicle from being blocked for ever
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// If more than 1480 / 74 days a road vehicle is blocked, it will
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