forked from mirror/OpenTTD
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window
-Added DeleteWindowByClass() function that deletes all windows of a given class
This commit is contained in:
@@ -201,6 +201,7 @@ void InvalidateWindow(byte cls, WindowNumber number);
|
||||
void InvalidateWindowWidget(byte cls, WindowNumber number, byte widget_index);
|
||||
void InvalidateWindowClasses(byte cls);
|
||||
void DeleteWindowById(WindowClass cls, WindowNumber number);
|
||||
void DeleteWindowByClass(WindowClass cls);
|
||||
|
||||
void SetObjectToPlaceWnd(int icon, byte mode, Window *w);
|
||||
void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumber window_num);
|
||||
|
Reference in New Issue
Block a user