(svn r20662) -Codechange: implement object animation

This commit is contained in:
rubidium
2010-08-28 18:51:47 +00:00
parent ee8c37c3d9
commit 60fe27db50
5 changed files with 84 additions and 6 deletions

View File

@@ -89,6 +89,7 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, Town *town)
}
Object::IncTypeCount(type);
if (spec->flags & OBJECT_FLAG_ANIMATION) TriggerObjectAnimation(o, OAT_BUILT, spec);
}
/**
@@ -379,6 +380,9 @@ static void GetTileDesc_Object(TileIndex tile, TileDesc *td)
static void TileLoop_Object(TileIndex tile)
{
const ObjectSpec *spec = ObjectSpec::GetByTile(tile);
if (spec->flags & OBJECT_FLAG_ANIMATION) TriggerObjectTileAnimation(Object::GetByTile(tile), tile, OAT_TILELOOP, spec);
if (IsTileOnWater(tile)) TileLoop_Water(tile);
if (!IsCompanyHQ(tile)) return;
@@ -424,6 +428,25 @@ static bool ClickTile_Object(TileIndex tile)
return true;
}
static void AnimateTile_Object(TileIndex tile)
{
AnimateNewObjectTile(tile);
}
/** Call the ticks on the objects. */
void OnTick_Objects()
{
const Object *o;
FOR_ALL_OBJECTS(o) {
/* Run 250 tick interval trigger for object animation.
* Object index is included so that triggers are not all done
* at the same time. */
if ((_tick_counter + o->index) % 250 == 0) {
const ObjectSpec *spec = ObjectSpec::GetByTile(o->location.tile);
if (spec->flags & OBJECT_FLAG_ANIMATION) TriggerObjectAnimation(o, OAT_250_TICKS, spec);
}
}
}
/* checks, if a radio tower is within a 9x9 tile square around tile */
static bool IsRadioTowerNearby(TileIndex tile)
@@ -564,7 +587,7 @@ extern const TileTypeProcs _tile_type_object_procs = {
GetTileDesc_Object, // get_tile_desc_proc
GetTileTrackStatus_Object, // get_tile_track_status_proc
ClickTile_Object, // click_tile_proc
NULL, // animate_tile_proc
AnimateTile_Object, // animate_tile_proc
TileLoop_Object, // tile_loop_clear
ChangeTileOwner_Object, // change_tile_owner_clear
NULL, // add_produced_cargo_proc