forked from mirror/OpenTTD
Change: Remove saving of digit group and decimal separator configurations from the savegame
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@@ -222,6 +222,8 @@ struct GUISettings {
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bool scale_bevels; ///< bevels are scaled with GUI scale.
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std::string digit_decimal_separator; ///< decimal separator
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/**
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* Returns true when the user has sufficient privileges to edit newgrfs on a running game
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* @return whether the user has sufficient privileges to edit newgrfs in an existing game
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@@ -265,9 +267,6 @@ struct LocaleSettings {
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byte units_volume; ///< unit system for volume
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byte units_force; ///< unit system for force
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byte units_height; ///< unit system for height
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std::string digit_group_separator; ///< thousand separator for non-currencies
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std::string digit_group_separator_currency; ///< thousand separator for currencies
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std::string digit_decimal_separator; ///< decimal separator
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};
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/** Settings related to news */
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