(svn r2420) - Codechange: magic number elminitation of cursorsprites.

This commit is contained in:
Darkvater
2005-06-06 13:47:06 +00:00
parent 71c2a573e1
commit 5fed47964e
17 changed files with 73 additions and 70 deletions

View File

@@ -161,11 +161,11 @@ static void Place_LandInfo(uint tile)
void PlaceLandBlockInfo(void)
{
if (_cursor.sprite == 0x2CF) {
if (_cursor.sprite == SPR_CURSOR_QUERY) {
ResetObjectToPlace();
} else {
_place_proc = Place_LandInfo;
SetObjectToPlace(0x2CF, 1, 1, 0);
SetObjectToPlace(SPR_CURSOR_QUERY, 1, 1, 0);
}
}
@@ -317,12 +317,12 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e)
if ( (uint)(wid-3) >= (uint)WP(w,tree_d).count)
return;
if (HandlePlacePushButton(w, wid, 0x7DA, 1, NULL))
if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, 1, NULL))
_tree_to_plant = WP(w,tree_d).base + wid - 3;
break;
case 15: // tree of random type.
if (HandlePlacePushButton(w, 15, 0x7DA, 1, NULL))
if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, 1, NULL))
_tree_to_plant = -1;
break;
@@ -1389,7 +1389,7 @@ void ShowSaveLoadDialog(int mode)
{
Window *w;
SetObjectToPlace(1, 0, 0, 0);
SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);
DeleteWindowById(WC_QUERY_STRING, 0);
DeleteWindowById(WC_SAVELOAD, 0);