forked from mirror/OpenTTD
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
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@@ -122,7 +122,7 @@ void HandleOnEditText(WindowEvent *e)
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* @return true if the button is clicked, false if it's unclicked
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*/
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bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc)
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bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, int mode, PlaceProc *placeproc)
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{
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uint32 mask = 1 << widget;
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@@ -406,10 +406,10 @@ void ShowRenameWaypointWindow(Waypoint *wp)
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static void SelectSignTool(void)
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{
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if (_cursor.sprite == 0x2D2)
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if (_cursor.sprite == SPR_CURSOR_SIGN)
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ResetObjectToPlace();
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else {
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SetObjectToPlace(0x2D2, 1, 1, 0);
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SetObjectToPlace(SPR_CURSOR_SIGN, 1, 1, 0);
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_place_proc = PlaceProc_Sign;
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}
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}
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@@ -1713,7 +1713,7 @@ static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)
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}
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if ((button=e->click.widget) >= 4) {
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if (HandlePlacePushButton(w, button, 0xFF1, 1, NULL))
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if (HandlePlacePushButton(w, button, SPR_CURSOR_INDUSTRY, 1, NULL))
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_industry_type_to_place = _industry_type_list[_opt.landscape][button - 4];
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}
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break;
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