(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)

- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before.
- CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions.
- CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt.
- CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security".  Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm.
- CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
This commit is contained in:
Darkvater
2005-05-11 00:00:27 +00:00
parent fe223eccf4
commit 5e6923e936
18 changed files with 355 additions and 314 deletions

View File

@@ -140,28 +140,31 @@ void AssignOrder(Order *order, Order data)
order->station = data.station;
}
/**
*
* Add an order to the orderlist of a vehicle
*
* @param veh_sel First 16 bits are the ID of the vehicle. The next 16 are the selected order (if any)
* If the lastone is given, order will be inserted above thatone
* @param packed_order Packed order to insert
*
/** Add an order to the orderlist of a vehicle.
* @param x,y unused
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - ID of the vehicle (p1 & 0xFFFF)
* - p1 = (bit 16 - 31) - the selected order (if any). If the last order is given,
* the order will be inserted before that one (p1 & 0xFFFF0000)>>16
* only the first 8 bytes used currently (bit 16 - 23) (max 255)
* @param p2 packed order to insert
*/
int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_order)
int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
int sel = veh_sel >> 16;
Order new_order = UnpackOrder(packed_order);
VehicleID veh = p1 & 0xFFFF;
OrderID sel_ord = p1 >> 16;
Order new_order = UnpackOrder(p2);
if (!IsVehicleIndex(veh_sel & 0xFFFF)) return CMD_ERROR;
v = GetVehicle(veh_sel & 0xFFFF);
if (!IsVehicleIndex(veh)) return CMD_ERROR;
v = GetVehicle(veh);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
/* Check if the inserted order is to the correct destination (owner, type),
* and has the correct flags if any */
switch (new_order.type) {
case OT_GOTO_STATION: {
const Station* st;
const Station *st;
if (!IsStationIndex(new_order.station)) return CMD_ERROR;
st = GetStation(new_order.station);
@@ -192,8 +195,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
if (!(st->facilities & FACIL_AIRPORT)) return CMD_ERROR;
break;
default:
return CMD_ERROR;
default: return CMD_ERROR;
}
switch (new_order.flags) {
@@ -205,8 +207,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
case OF_NON_STOP | OF_UNLOAD:
break;
default:
return CMD_ERROR;
default: return CMD_ERROR;
}
break;
}
@@ -248,8 +249,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
if (!IsTileDepotType(dp->xy, TRANSPORT_WATER)) return CMD_ERROR;
break;
default:
return CMD_ERROR;
default: return CMD_ERROR;
}
}
@@ -260,8 +260,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
case OF_NON_STOP | OF_PART_OF_ORDERS | OF_HALT_IN_DEPOT:
break;
default:
return CMD_ERROR;
default: return CMD_ERROR;
}
break;
}
@@ -281,35 +280,30 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
case OF_NON_STOP:
break;
default:
return CMD_ERROR;
default: return CMD_ERROR;
}
break;
}
default:
return CMD_ERROR;
default: return CMD_ERROR;
}
if (sel > v->num_orders)
return_cmd_error(STR_EMPTY);
if (sel_ord > v->num_orders) return CMD_ERROR;
if (IsOrderPoolFull())
return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
if (IsOrderPoolFull()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
/* XXX - This limit is only here because the backuppedorders can't
handle any more then this.. */
if (v->num_orders >= 40)
return_cmd_error(STR_8832_TOO_MANY_ORDERS);
* handle any more then this.. */
if (v->num_orders >= 40) return_cmd_error(STR_8832_TOO_MANY_ORDERS);
/* For ships, make sure that the station is not too far away from the
* previous destination, for human players with new pathfinding disabled */
if (v->type == VEH_Ship && IS_HUMAN_PLAYER(v->owner) &&
sel != 0 && GetVehicleOrder(v, sel - 1)->type == OT_GOTO_STATION
sel_ord != 0 && GetVehicleOrder(v, sel_ord - 1)->type == OT_GOTO_STATION
&& !_patches.new_pathfinding_all) {
int dist = DistanceManhattan(
GetStation(GetVehicleOrder(v, sel - 1)->station)->xy,
GetStation(GetVehicleOrder(v, sel_ord - 1)->station)->xy,
GetStation(new_order.station)->xy // XXX type != OT_GOTO_STATION?
);
if (dist >= 130)
@@ -317,10 +311,8 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
}
if (flags & DC_EXEC) {
Order *new;
Vehicle *u;
new = AllocateOrder();
Order *new = AllocateOrder();
AssignOrder(new, new_order);
/* Create new order and link in list */
@@ -329,9 +321,9 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
} else {
/* Try to get the previous item (we are inserting above the
selected) */
Order *order = GetVehicleOrder(v, sel - 1);
Order *order = GetVehicleOrder(v, sel_ord - 1);
if (order == NULL && GetVehicleOrder(v, sel) != NULL) {
if (order == NULL && GetVehicleOrder(v, sel_ord) != NULL) {
/* There is no previous item, so we are altering v->orders itself
But because the orders can be shared, we copy the info over
the v->orders, so we don't have to change the pointers of
@@ -356,14 +348,13 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
u->num_orders++;
/* If the orderlist was empty, assign it */
if (u->orders == NULL)
u->orders = v->orders;
if (u->orders == NULL) u->orders = v->orders;
assert(v->orders == u->orders);
/* If there is added an order before the current one, we need
to update the selected order */
if (sel <= u->cur_order_index) {
if (sel_ord <= u->cur_order_index) {
uint cur = u->cur_order_index + 1;
/* Check if we don't go out of bound */
if (cur < u->num_orders)
@@ -382,10 +373,9 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
return 0;
}
/**
*
* Declone an order-list
*
/** Declone an order-list
* @param *dst delete the orders of this vehicle
* @param flags execution flags
*/
static int32 DecloneOrder(Vehicle *dst, uint32 flags)
{
@@ -399,50 +389,43 @@ static int32 DecloneOrder(Vehicle *dst, uint32 flags)
return 0;
}
/**
*
* Delete an order from the orderlist of a vehicle
*
* @param vehicle_id The ID of the vehicle
* @param selected The order to delete
*
/** Delete an order from the orderlist of a vehicle.
* @param x,y unused
* @param p1 the ID of the vehicle
* @param p2 the order to delete (max 255)
*/
int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 selected)
int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
Vehicle *u;
uint sel = selected;
Vehicle *v, *u;
VehicleID veh_id = p1;
OrderID sel_ord = p2;
Order *order;
if (!IsVehicleIndex(vehicle_id)) return CMD_ERROR;
v = GetVehicle(vehicle_id);
if (!IsVehicleIndex(veh_id)) return CMD_ERROR;
v = GetVehicle(veh_id);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
/* XXX -- Why is this here? :s */
_error_message = STR_EMPTY;
/* If we did not select an order, we maybe want to de-clone the orders */
if (sel >= v->num_orders)
if (sel_ord >= v->num_orders)
return DecloneOrder(v, flags);
order = GetVehicleOrder(v, sel);
if (order == NULL)
return CMD_ERROR;
order = GetVehicleOrder(v, sel_ord);
if (order == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
if (GetVehicleOrder(v, sel - 1) == NULL) {
if (GetVehicleOrder(v, sel + 1) != NULL) {
if (GetVehicleOrder(v, sel_ord - 1) == NULL) {
if (GetVehicleOrder(v, sel_ord + 1) != NULL) {
/* First item, but not the last, so we need to alter v->orders
Because we can have shared order, we copy the data
from the next item over the deleted */
order = GetVehicleOrder(v, sel + 1);
order = GetVehicleOrder(v, sel_ord + 1);
SwapOrders(v->orders, order);
} else {
/* Last item, so clean the list */
v->orders = NULL;
}
} else {
GetVehicleOrder(v, sel - 1)->next = order->next;
GetVehicleOrder(v, sel_ord - 1)->next = order->next;
}
/* Give the item free */
@@ -453,20 +436,18 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 selec
while (u != NULL) {
u->num_orders--;
if (sel < u->cur_order_index)
if (sel_ord < u->cur_order_index)
u->cur_order_index--;
/* If we removed the last order, make sure the shared vehicles
also set their orders to NULL */
if (v->orders == NULL)
u->orders = NULL;
* also set their orders to NULL */
if (v->orders == NULL) u->orders = NULL;
assert(v->orders == u->orders);
/* NON-stop flag is misused to see if a train is in a station that is
on his order list or not */
if (sel == u->cur_order_index &&
u->current_order.type == OT_LOADING &&
* on his order list or not */
if (sel_ord == u->cur_order_index && u->current_order.type == OT_LOADING &&
HASBIT(u->current_order.flags, OFB_NON_STOP)) {
u->current_order.flags = 0;
}
@@ -483,43 +464,35 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 selec
return 0;
}
/**
*
* Goto next order of order-list
*
* @param vehicle_id The ID of the vehicle
*
/** Goto next order of order-list.
* @param x,y unused
* @param p1 The ID of the vehicle which order is skipped
* @param p2 unused
*/
int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 not_used)
int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
VehicleID veh_id = p1;
if (!IsVehicleIndex(vehicle_id)) return CMD_ERROR;
v = GetVehicle(vehicle_id);
if (!IsVehicleIndex(veh_id)) return CMD_ERROR;
v = GetVehicle(veh_id);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Goto next order */
{
byte b = v->cur_order_index + 1;
if (b >= v->num_orders)
b = 0;
OrderID b = v->cur_order_index + 1;
if (b >= v->num_orders) b = 0;
v->cur_order_index = b;
v->cur_order_index = b;
if (v->type == VEH_Train)
v->u.rail.days_since_order_progr = 0;
if (v->type == VEH_Train) v->u.rail.days_since_order_progr = 0;
if (v->type == VEH_Road)
ClearSlot(v, v->u.road.slot);
}
if (v->type == VEH_Road) ClearSlot(v, v->u.road.slot);
/* NON-stop flag is misused to see if a train is in a station that is
on his order list or not */
if (v->current_order.type == OT_LOADING &&
HASBIT(v->current_order.flags, OFB_NON_STOP)) {
* on his order list or not */
if (v->current_order.type == OT_LOADING && HASBIT(v->current_order.flags, OFB_NON_STOP))
v->current_order.flags = 0;
}
InvalidateVehicleOrder(v);
}
@@ -532,37 +505,39 @@ int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 not_use
}
/**
*
* Modify an order in the orderlist of a vehicle
*
* @param veh_sel First 16 bits are the ID of the vehicle. The next 16 are the selected order (if any)
* If the lastone is given, order will be inserted above thatone
* @param mode Mode to change the order to
*
/** Modify an order in the orderlist of a vehicle.
* @param x,y unused
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - ID of the vehicle (p1 & 0xFFFF)
* - p1 = (bit 16 - 31) - the selected order (if any). If the last order is given,
* the order will be inserted before that one (p1 & 0xFFFF0000)>>16
* only the first 8 bytes used currently (bit 16 - 23) (max 255)
* @param p2 mode to change the order to (always set)
*/
int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 mode)
int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
byte sel = veh_sel >> 16;
Order *order;
OrderID sel_ord = p1 >> 16; // XXX - automatically truncated to 8 bits.
VehicleID veh = p1 & 0xFFFF;
if (!IsVehicleIndex(veh_sel & 0xFFFF)) return CMD_ERROR;
v = GetVehicle(veh_sel & 0xFFFF);
if (!IsVehicleIndex(veh)) return CMD_ERROR;
if (p2 != OFB_FULL_LOAD || p2 != OFB_UNLOAD || p2 != OFB_NON_STOP) return CMD_ERROR;
v = GetVehicle(veh);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
/* Is it a valid order? */
if (sel >= v->num_orders)
return CMD_ERROR;
if (sel_ord >= v->num_orders) return CMD_ERROR;
order = GetVehicleOrder(v, sel);
order = GetVehicleOrder(v, sel_ord);
if (order->type != OT_GOTO_STATION &&
(order->type != OT_GOTO_DEPOT || mode == OFB_UNLOAD) &&
(order->type != OT_GOTO_WAYPOINT || mode != OFB_NON_STOP))
(order->type != OT_GOTO_DEPOT || p2 == OFB_UNLOAD) &&
(order->type != OT_GOTO_WAYPOINT || p2 != OFB_NON_STOP))
return CMD_ERROR;
if (flags & DC_EXEC) {
switch (mode) {
switch (p2) {
case OFB_FULL_LOAD:
TOGGLEBIT(order->flags, OFB_FULL_LOAD);
if (order->type != OT_GOTO_DEPOT)
@@ -575,9 +550,7 @@ int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 mode)
case OFB_NON_STOP:
TOGGLEBIT(order->flags, OFB_NON_STOP);
break;
default:
return CMD_ERROR;
default: NOT_REACHED();
}
/* Update the windows and full load flags, also for vehicles that share the same order list */
@@ -585,7 +558,7 @@ int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 mode)
Vehicle *u = GetFirstVehicleFromSharedList(v);
while (u != NULL) {
/* toggle u->current_order "Full load" flag if it changed */
if (sel == u->cur_order_index &&
if (sel_ord == u->cur_order_index &&
HASBIT(u->current_order.flags, OFB_FULL_LOAD) != HASBIT(order->flags, OFB_FULL_LOAD))
TOGGLEBIT(u->current_order.flags, OFB_FULL_LOAD);
InvalidateVehicleOrder(u);