forked from mirror/OpenTTD
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before. - CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions. - CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt. - CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm. - CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
This commit is contained in:
20
engine.h
20
engine.h
@@ -66,10 +66,10 @@ typedef struct Engine {
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uint16 duration_phase_1, duration_phase_2, duration_phase_3;
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byte lifelength;
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byte flags;
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byte preview_player;
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PlayerID preview_player;
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byte preview_wait;
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byte railtype;
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byte player_avail;
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PlayerID player_avail;
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byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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} Engine;
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@@ -128,7 +128,7 @@ void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw);
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void DrawShipEngineInfo(int engine, int x, int y, int maxw);
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void DrawAircraftEngineInfo(int engine, int x, int y, int maxw);
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void AcceptEnginePreview(Engine *e, int player);
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void AcceptEnginePreview(Engine *e, PlayerID player);
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void LoadCustomEngineNames(void);
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void DeleteCustomEngineNames(void);
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@@ -150,9 +150,21 @@ enum {
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ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES,
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};
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VARDEF Engine _engines[TOTAL_NUM_ENGINES];
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#define DEREF_ENGINE(i) (&_engines[i])
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#define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++)
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#define DEREF_ENGINE(i) (GetEngine(i))
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static inline Engine* GetEngine(uint i)
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{
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assert(i < lengthof(_engines));
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return &_engines[i];
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}
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VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES];
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static inline bool IsEngineIndex(uint index)
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{
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return index < TOTAL_NUM_ENGINES;
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}
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/* Access Vehicle Data */
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//#include "table/engines.h"
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extern EngineInfo _engine_info[TOTAL_NUM_ENGINES];
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