(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)

- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before.
- CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions.
- CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt.
- CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security".  Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm.
- CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
This commit is contained in:
Darkvater
2005-05-11 00:00:27 +00:00
parent fe223eccf4
commit 5e6923e936
18 changed files with 355 additions and 314 deletions

View File

@@ -358,7 +358,11 @@ static void DoDeleteAircraft(Vehicle *v)
InvalidateWindowClasses(WC_AIRCRAFT_LIST);
}
// p1 = vehicle
/** Sell an aircraft.
* @param x,y unused
* @param p1 vehicle ID to be sold
* @param p2 unused
*/
int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -383,7 +387,11 @@ int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return -(int32)v->value;
}
// p1 = vehicle
/** Start/Stop an aircraft.
* @param x,y unused
* @param p1 aircraft to start/stop
* @param p2 unused
*/
int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -392,13 +400,11 @@ int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v = GetVehicle(p1);
if (v->type != VEH_Aircraft || !CheckOwnership(v->owner))
return CMD_ERROR;
if (v->type != VEH_Aircraft || !CheckOwnership(v->owner)) return CMD_ERROR;
// cannot stop airplane when in flight, or when taking off / landing
if (v->u.air.state >= STARTTAKEOFF) {
if (v->u.air.state >= STARTTAKEOFF)
return_cmd_error(STR_A017_AIRCRAFT_IS_IN_FLIGHT);
}
if (flags & DC_EXEC) {
v->vehstatus ^= VS_STOPPED;