(svn r20641) -Codechange: remove the "require flat land" flag

This commit is contained in:
rubidium
2010-08-27 22:43:27 +00:00
parent 50769995c7
commit 5d835bd280
3 changed files with 17 additions and 28 deletions

View File

@@ -31,18 +31,17 @@ enum ObjectFlags {
OBJECT_FLAG_NOT_ON_LAND = 1 << 9, ///< Object can not be on land, implicitly sets #OBJECT_FLAG_BUILT_ON_WATER.
OBJECT_FLAG_DRAW_WATER = 1 << 10, ///< Object wants to be drawn on water.
OBJECT_FLAG_ALLOW_UNDER_BRIDGE = 1 << 11, ///< Object can built under a bridge.
OBJECT_FLAG_REQUIRE_FLAT = 1 << 12, ///< Object can only be build of flat land, i.e. not on foundations!
};
DECLARE_ENUM_AS_BIT_SET(ObjectFlags)
/** An object that isn't use for transport, industries or houses. */
struct ObjectSpec {
StringID name; ///< The name for this object.
uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
ObjectFlags flags; ///< Flags/settings related to the object.
StringID name; ///< The name for this object.
uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
ObjectFlags flags; ///< Flags/settings related to the object.
/**
* Get the cost for building a structure of this type.