(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.

This commit is contained in:
rubidium
2007-08-29 20:50:58 +00:00
parent e10361a0eb
commit 5d628e6135
13 changed files with 566 additions and 746 deletions

View File

@@ -24,6 +24,7 @@
#include "variables.h"
#include "train.h"
#include "roadveh.h"
#include "vehicle_gui.h"
#include "blitter/factory.hpp"
#define VIEWPORT_DRAW_MEM (65536 * 2)
@@ -1786,13 +1787,13 @@ static void CheckClickOnLandscape(const ViewPort *vp, int x, int y)
static void SafeShowTrainViewWindow(const Vehicle* v)
{
if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);
ShowTrainViewWindow(v);
ShowVehicleViewWindow(v);
}
static void SafeShowRoadVehViewWindow(const Vehicle *v)
{
if (!IsRoadVehFront(v)) v = GetFirstVehicleInChain(v);
ShowRoadVehViewWindow(v);
ShowVehicleViewWindow(v);
}
static void Nop(const Vehicle *v) {}
@@ -1801,8 +1802,8 @@ typedef void OnVehicleClickProc(const Vehicle *v);
static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
SafeShowTrainViewWindow,
SafeShowRoadVehViewWindow,
ShowShipViewWindow,
ShowAircraftViewWindow,
ShowVehicleViewWindow,
ShowVehicleViewWindow,
Nop, // Special vehicles
Nop // Disaster vehicles
};