forked from mirror/OpenTTD
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
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@@ -696,7 +696,7 @@ static void TileLoopIndustry_BubbleGenerator(TileIndex tile)
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EV_BUBBLE
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);
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if (v != NULL) v->u.special.unk2 = dir;
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if (v != NULL) v->u.special.animation_substate = dir;
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}
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static void TileLoop_Industry(TileIndex tile)
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