forked from mirror/OpenTTD
(svn r12584) -Codechange: do not access the order type directly.
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@@ -1898,7 +1898,7 @@ bool HasStationInUse(StationID station, PlayerID player)
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if (player == INVALID_PLAYER || v->owner == player) {
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const Order *order;
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FOR_VEHICLE_ORDERS(v, order) {
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if (order->type == OT_GOTO_STATION && order->dest == station) {
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if (order->IsType(OT_GOTO_STATION) && order->dest == station) {
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return true;
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}
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}
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