(svn r1009) -Feature: per-station vehicle lists

This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
This commit is contained in:
tron
2004-12-10 18:16:08 +00:00
parent 55bac62c5a
commit 5b0915e677
18 changed files with 676 additions and 748 deletions

View File

@@ -184,8 +184,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
VehiclePositionChanged(v);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
_vehicle_sort_dirty[VEHROAD] = true; // build a new bus/truck
InvalidateWindow(WC_ROADVEH_LIST, v->owner);
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
}
@@ -228,8 +227,7 @@ int32 CmdSellRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
// Invalidate depot
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
_vehicle_sort_dirty[VEHROAD] = true; // sell a bus/truck
InvalidateWindow(WC_ROADVEH_LIST, v->owner);
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
DeleteWindowById(WC_VEHICLE_VIEW, v->index);
DeleteVehicle(v);
@@ -422,8 +420,7 @@ static void RoadVehDelete(Vehicle *v)
DeleteWindowById(WC_VEHICLE_VIEW, v->index);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
_vehicle_sort_dirty[VEHROAD] = true; // delete bus/truck (eg. crash for example)
InvalidateWindow(WC_ROADVEH_LIST, v->owner);
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
if(IS_TILETYPE(v->tile, MP_STATION))