forked from mirror/OpenTTD
(svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables.
This commit is contained in:
16
main_gui.c
16
main_gui.c
@@ -292,22 +292,22 @@ static void MenuClickIndustry(int index)
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static void MenuClickShowTrains(int index)
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{
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ShowPlayerTrains(index);
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ShowPlayerTrains(index, -1);
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}
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static void MenuClickShowRoad(int index)
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{
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ShowPlayerRoadVehicles(index);
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ShowPlayerRoadVehicles(index, -1);
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}
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static void MenuClickShowShips(int index)
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{
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ShowPlayerShips(index);
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ShowPlayerShips(index, -1);
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}
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static void MenuClickShowAir(int index)
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{
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ShowPlayerAircraft(index);
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ShowPlayerAircraft(index, -1);
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}
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static void MenuClickBuildRail(int index)
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@@ -1819,10 +1819,10 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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case WKC_F10:ShowOperatingProfitGraph(); break;
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case WKC_F11: ShowCompanyLeagueTable(); break;
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case WKC_F12: ShowBuildIndustryWindow(); break;
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case WKC_SHIFT | WKC_F1: ShowPlayerTrains(local); break;
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case WKC_SHIFT | WKC_F2: ShowPlayerRoadVehicles(local); break;
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case WKC_SHIFT | WKC_F3: ShowPlayerShips(local); break;
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case WKC_SHIFT | WKC_F4: ShowPlayerAircraft(local); break;
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case WKC_SHIFT | WKC_F1: ShowPlayerTrains(local, -1); break;
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case WKC_SHIFT | WKC_F2: ShowPlayerRoadVehicles(local, -1); break;
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case WKC_SHIFT | WKC_F3: ShowPlayerShips(local, -1); break;
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case WKC_SHIFT | WKC_F4: ShowPlayerAircraft(local, -1); break;
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case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
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case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
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case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype,-1); break;
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