forked from mirror/OpenTTD
(svn r979) Allow more realistically sized catchment areas
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2
gui.h
2
gui.h
@@ -78,7 +78,7 @@ void ShowPlayerCompany(int player);
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void ShowEstimatedCostOrIncome(int32 cost, int x, int y);
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void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
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void DrawStationCoverageAreaText(int sx, int sy, uint mask);
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void DrawStationCoverageAreaText(int sx, int sy, uint mask,int rad);
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void CheckRedrawStationCoverage(Window *w);
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void ShowSmallMap();
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