forked from mirror/OpenTTD
(svn r16746) -Codechange: use Town::PostDestructor() instead of not very clean construct for invalidating nearest town for road tiles
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@@ -8,6 +8,6 @@
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#include "direction_type.h"
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void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);
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void UpdateNearestTownForRoadTiles(bool invalidate, const struct Town *ignore = NULL);
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void UpdateNearestTownForRoadTiles(bool invalidate);
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#endif /* ROAD_CMD_H */
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