forked from mirror/OpenTTD
(svn r1443) Added feature that users are able to place multiple accepting industies nearby in the editor mode if the appropriate patches are set
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@@ -1376,7 +1376,10 @@ static bool CheckIfTooCloseToIndustry(uint tile, int type)
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if (i->xy != 0 &&
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(GetTileDist1D(tile, i->xy) <= 14) &&
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spec->accepts_cargo[0] != 0xFF &&
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spec->accepts_cargo[0] == i->accepts_cargo[0]) {
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spec->accepts_cargo[0] == i->accepts_cargo[0] &&
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!(_game_mode == GM_EDITOR &&
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_patches.same_industry_close &&
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_patches.multiple_industry_per_town)) {
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_error_message = STR_INDUSTRY_TOO_CLOSE;
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return false;
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}
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