(svn r18991) -Codechange: simplify memory management of DownloadSelectedContent

This commit is contained in:
rubidium
2010-02-03 17:12:19 +00:00
parent f1458df1ca
commit 589aee0cee
2 changed files with 11 additions and 9 deletions

View File

@@ -253,21 +253,24 @@ void ClientNetworkContentSocketHandler::RequestContentList(ContentVector *cv, bo
void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uint &bytes)
{
files = 0;
bytes = 0;
/** Make the list of items to download */
ContentID *ids = MallocT<ContentID>(infos.Length());
for (ContentIterator iter = infos.Begin(); iter != infos.End(); iter++) {
ContentIDList content;
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
const ContentInfo *ci = *iter;
if (!ci->IsSelected() || ci->state == ContentInfo::ALREADY_HERE) continue;
ids[files++] = ci->id;
*content.Append() = ci->id;
bytes += ci->filesize;
}
files = content.Length();
/* If there's nothing to download, do nothing. */
if (files == 0) return;
uint count = files;
ContentID *content_ids = ids;
ContentID *content_ids = content.Begin();
this->Connect();
while (count > 0) {
@@ -288,8 +291,6 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin
count -= p_count;
content_ids += p_count;
}
free(ids);
}
/**