Codechange: make use of Tile in for all direct map accesses

This commit is contained in:
Rubidium
2023-01-21 16:40:28 +01:00
committed by rubidium42
parent 7a6452d3ef
commit 580d0a6343
30 changed files with 963 additions and 946 deletions

View File

@@ -30,7 +30,7 @@ enum RoadTileType {
* @param t Tile to query.
* @return true if tile can be queried about road/tram types.
*/
static inline bool MayHaveRoad(TileIndex t)
static inline bool MayHaveRoad(Tile t)
{
switch (GetTileType(t)) {
case MP_ROAD:
@@ -49,10 +49,10 @@ static inline bool MayHaveRoad(TileIndex t)
* @pre IsTileType(t, MP_ROAD)
* @return The road tile type.
*/
debug_inline static RoadTileType GetRoadTileType(TileIndex t)
debug_inline static RoadTileType GetRoadTileType(Tile t)
{
assert(IsTileType(t, MP_ROAD));
return (RoadTileType)GB(_m[t].m5, 6, 2);
return (RoadTileType)GB(t.m5(), 6, 2);
}
/**
@@ -61,7 +61,7 @@ debug_inline static RoadTileType GetRoadTileType(TileIndex t)
* @pre IsTileType(t, MP_ROAD)
* @return True if normal road.
*/
debug_inline static bool IsNormalRoad(TileIndex t)
debug_inline static bool IsNormalRoad(Tile t)
{
return GetRoadTileType(t) == ROAD_TILE_NORMAL;
}
@@ -71,7 +71,7 @@ debug_inline static bool IsNormalRoad(TileIndex t)
* @param t Tile to query.
* @return True if normal road tile.
*/
debug_inline static bool IsNormalRoadTile(TileIndex t)
debug_inline static bool IsNormalRoadTile(Tile t)
{
return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
}
@@ -82,7 +82,7 @@ debug_inline static bool IsNormalRoadTile(TileIndex t)
* @pre IsTileType(t, MP_ROAD)
* @return True if level crossing.
*/
static inline bool IsLevelCrossing(TileIndex t)
static inline bool IsLevelCrossing(Tile t)
{
return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}
@@ -92,7 +92,7 @@ static inline bool IsLevelCrossing(TileIndex t)
* @param t Tile to query.
* @return True if level crossing tile.
*/
static inline bool IsLevelCrossingTile(TileIndex t)
static inline bool IsLevelCrossingTile(Tile t)
{
return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
}
@@ -103,7 +103,7 @@ static inline bool IsLevelCrossingTile(TileIndex t)
* @pre IsTileType(t, MP_ROAD)
* @return True if road depot.
*/
debug_inline static bool IsRoadDepot(TileIndex t)
debug_inline static bool IsRoadDepot(Tile t)
{
return GetRoadTileType(t) == ROAD_TILE_DEPOT;
}
@@ -113,7 +113,7 @@ debug_inline static bool IsRoadDepot(TileIndex t)
* @param t Tile to query.
* @return True if road depot tile.
*/
debug_inline static bool IsRoadDepotTile(TileIndex t)
debug_inline static bool IsRoadDepotTile(Tile t)
{
return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
}
@@ -125,11 +125,11 @@ debug_inline static bool IsRoadDepotTile(TileIndex t)
* @pre IsNormalRoad(t)
* @return The present road bits for the road type.
*/
static inline RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
static inline RoadBits GetRoadBits(Tile t, RoadTramType rtt)
{
assert(IsNormalRoad(t));
if (rtt == RTT_TRAM) return (RoadBits)GB(_m[t].m3, 0, 4);
return (RoadBits)GB(_m[t].m5, 0, 4);
if (rtt == RTT_TRAM) return (RoadBits)GB(t.m3(), 0, 4);
return (RoadBits)GB(t.m5(), 0, 4);
}
/**
@@ -138,7 +138,7 @@ static inline RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
* @param tile The tile from which we want to get the RoadBits
* @return all set RoadBits of the tile
*/
static inline RoadBits GetAllRoadBits(TileIndex tile)
static inline RoadBits GetAllRoadBits(Tile tile)
{
return GetRoadBits(tile, RTT_ROAD) | GetRoadBits(tile, RTT_TRAM);
}
@@ -150,29 +150,29 @@ static inline RoadBits GetAllRoadBits(TileIndex tile)
* @param rt Road type.
* @pre IsNormalRoad(t)
*/
static inline void SetRoadBits(TileIndex t, RoadBits r, RoadTramType rtt)
static inline void SetRoadBits(Tile t, RoadBits r, RoadTramType rtt)
{
assert(IsNormalRoad(t)); // XXX incomplete
if (rtt == RTT_TRAM) {
SB(_m[t].m3, 0, 4, r);
SB(t.m3(), 0, 4, r);
} else {
SB(_m[t].m5, 0, 4, r);
SB(t.m5(), 0, 4, r);
}
}
static inline RoadType GetRoadTypeRoad(TileIndex t)
static inline RoadType GetRoadTypeRoad(Tile t)
{
assert(MayHaveRoad(t));
return (RoadType)GB(_m[t].m4, 0, 6);
return (RoadType)GB(t.m4(), 0, 6);
}
static inline RoadType GetRoadTypeTram(TileIndex t)
static inline RoadType GetRoadTypeTram(Tile t)
{
assert(MayHaveRoad(t));
return (RoadType)GB(_me[t].m8, 6, 6);
return (RoadType)GB(t.m8(), 6, 6);
}
static inline RoadType GetRoadType(TileIndex t, RoadTramType rtt)
static inline RoadType GetRoadType(Tile t, RoadTramType rtt)
{
return (rtt == RTT_TRAM) ? GetRoadTypeTram(t) : GetRoadTypeRoad(t);
}
@@ -182,7 +182,7 @@ static inline RoadType GetRoadType(TileIndex t, RoadTramType rtt)
* @param t The tile to query.
* @return Present road types.
*/
static inline RoadTypes GetPresentRoadTypes(TileIndex t)
static inline RoadTypes GetPresentRoadTypes(Tile t)
{
RoadTypes result = ROADTYPES_NONE;
if (MayHaveRoad(t)) {
@@ -192,12 +192,12 @@ static inline RoadTypes GetPresentRoadTypes(TileIndex t)
return result;
}
static inline bool HasRoadTypeRoad(TileIndex t)
static inline bool HasRoadTypeRoad(Tile t)
{
return GetRoadTypeRoad(t) != INVALID_ROADTYPE;
}
static inline bool HasRoadTypeTram(TileIndex t)
static inline bool HasRoadTypeTram(Tile t)
{
return GetRoadTypeTram(t) != INVALID_ROADTYPE;
}
@@ -208,7 +208,7 @@ static inline bool HasRoadTypeTram(TileIndex t)
* @param tram True to check tram, false to check road.
* @return True if the tile has the specified road type.
*/
static inline bool HasTileRoadType(TileIndex t, RoadTramType rtt)
static inline bool HasTileRoadType(Tile t, RoadTramType rtt)
{
return GetRoadType(t, rtt) != INVALID_ROADTYPE;
}
@@ -219,7 +219,7 @@ static inline bool HasTileRoadType(TileIndex t, RoadTramType rtt)
* @param rts Allowed road types.
* @return True if the tile has one of the specified road types.
*/
static inline bool HasTileAnyRoadType(TileIndex t, RoadTypes rts)
static inline bool HasTileAnyRoadType(Tile t, RoadTypes rts)
{
if (!MayHaveRoad(t)) return false;
return (GetPresentRoadTypes(t) & rts);
@@ -231,14 +231,14 @@ static inline bool HasTileAnyRoadType(TileIndex t, RoadTypes rts)
* @param rtt RoadTramType.
* @return Owner of the given road type.
*/
static inline Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
static inline Owner GetRoadOwner(Tile t, RoadTramType rtt)
{
assert(MayHaveRoad(t));
if (rtt == RTT_ROAD) return (Owner)GB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5);
if (rtt == RTT_ROAD) return (Owner)GB(IsNormalRoadTile(t) ? t.m1() : t.m7(), 0, 5);
/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
* to OWNER_TOWN makes it use one bit less */
Owner o = (Owner)GB(_m[t].m3, 4, 4);
Owner o = (Owner)GB(t.m3(), 4, 4);
return o == OWNER_TOWN ? OWNER_NONE : o;
}
@@ -248,12 +248,12 @@ static inline Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
* @param rtt RoadTramType.
* @param o New owner of the given road type.
*/
static inline void SetRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
static inline void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
{
if (rtt == RTT_ROAD) {
SB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5, o);
SB(IsNormalRoadTile(t) ? t.m1() : t.m7(), 0, 5, o);
} else {
SB(_m[t].m3, 4, 4, o == OWNER_NONE ? OWNER_TOWN : o);
SB(t.m3(), 4, 4, o == OWNER_NONE ? OWNER_TOWN : o);
}
}
@@ -265,7 +265,7 @@ static inline void SetRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
* @pre HasTileRoadType(t, rt)
* @return True if the road type is owned by the given owner.
*/
static inline bool IsRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
static inline bool IsRoadOwner(Tile t, RoadTramType rtt, Owner o)
{
assert(HasTileRoadType(t, rtt));
return (GetRoadOwner(t, rtt) == o);
@@ -277,7 +277,7 @@ static inline bool IsRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
* @pre IsTileType(t, MP_ROAD)
* @return true iff tile has road and the road is owned by a town
*/
static inline bool HasTownOwnedRoad(TileIndex t)
static inline bool HasTownOwnedRoad(Tile t)
{
return HasTileRoadType(t, RTT_ROAD) && IsRoadOwner(t, RTT_ROAD, OWNER_TOWN);
}
@@ -298,10 +298,10 @@ static inline bool IsValidDisallowedRoadDirections(DisallowedRoadDirections drt)
* @param t the tile to get the directions from
* @return the disallowed directions
*/
static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
static inline DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
{
assert(IsNormalRoad(t));
return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
return (DisallowedRoadDirections)GB(t.m5(), 4, 2);
}
/**
@@ -309,11 +309,11 @@ static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
* @param t the tile to set the directions for
* @param drd the disallowed directions
*/
static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
static inline void SetDisallowedRoadDirections(Tile t, DisallowedRoadDirections drd)
{
assert(IsNormalRoad(t));
assert(drd < DRD_END);
SB(_m[t].m5, 4, 2, drd);
SB(t.m5(), 4, 2, drd);
}
/**
@@ -322,10 +322,10 @@ static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirect
* @pre IsLevelCrossing(t)
* @return The axis of the road.
*/
static inline Axis GetCrossingRoadAxis(TileIndex t)
static inline Axis GetCrossingRoadAxis(Tile t)
{
assert(IsLevelCrossing(t));
return (Axis)GB(_m[t].m5, 0, 1);
return (Axis)GB(t.m5(), 0, 1);
}
/**
@@ -334,7 +334,7 @@ static inline Axis GetCrossingRoadAxis(TileIndex t)
* @pre IsLevelCrossing(t)
* @return The axis of the rail.
*/
static inline Axis GetCrossingRailAxis(TileIndex t)
static inline Axis GetCrossingRailAxis(Tile t)
{
assert(IsLevelCrossing(t));
return OtherAxis((Axis)GetCrossingRoadAxis(t));
@@ -345,7 +345,7 @@ static inline Axis GetCrossingRailAxis(TileIndex t)
* @param tile The tile to query.
* @return The present road bits.
*/
static inline RoadBits GetCrossingRoadBits(TileIndex tile)
static inline RoadBits GetCrossingRoadBits(Tile tile)
{
return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}
@@ -355,7 +355,7 @@ static inline RoadBits GetCrossingRoadBits(TileIndex tile)
* @param tile The tile to query.
* @return The rail track.
*/
static inline Track GetCrossingRailTrack(TileIndex tile)
static inline Track GetCrossingRailTrack(Tile tile)
{
return AxisToTrack(GetCrossingRailAxis(tile));
}
@@ -365,7 +365,7 @@ static inline Track GetCrossingRailTrack(TileIndex tile)
* @param tile The tile to query.
* @return The rail track bits.
*/
static inline TrackBits GetCrossingRailBits(TileIndex tile)
static inline TrackBits GetCrossingRailBits(Tile tile)
{
return AxisToTrackBits(GetCrossingRailAxis(tile));
}
@@ -377,10 +377,10 @@ static inline TrackBits GetCrossingRailBits(TileIndex tile)
* @return reservation state
* @pre IsLevelCrossingTile(t)
*/
static inline bool HasCrossingReservation(TileIndex t)
static inline bool HasCrossingReservation(Tile t)
{
assert(IsLevelCrossingTile(t));
return HasBit(_m[t].m5, 4);
return HasBit(t.m5(), 4);
}
/**
@@ -390,10 +390,10 @@ static inline bool HasCrossingReservation(TileIndex t)
* @param b the reservation state
* @pre IsLevelCrossingTile(t)
*/
static inline void SetCrossingReservation(TileIndex t, bool b)
static inline void SetCrossingReservation(Tile t, bool b)
{
assert(IsLevelCrossingTile(t));
SB(_m[t].m5, 4, 1, b ? 1 : 0);
SB(t.m5(), 4, 1, b ? 1 : 0);
}
/**
@@ -402,7 +402,7 @@ static inline void SetCrossingReservation(TileIndex t, bool b)
* @pre IsLevelCrossingTile(t)
* @return reserved track bits
*/
static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
static inline TrackBits GetCrossingReservationTrackBits(Tile t)
{
return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
}
@@ -413,10 +413,10 @@ static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
* @pre IsLevelCrossing(t)
* @return True if the level crossing is barred.
*/
static inline bool IsCrossingBarred(TileIndex t)
static inline bool IsCrossingBarred(Tile t)
{
assert(IsLevelCrossing(t));
return HasBit(_m[t].m5, 5);
return HasBit(t.m5(), 5);
}
/**
@@ -425,17 +425,17 @@ static inline bool IsCrossingBarred(TileIndex t)
* @param barred True if the crossing should be barred, false otherwise.
* @pre IsLevelCrossing(t)
*/
static inline void SetCrossingBarred(TileIndex t, bool barred)
static inline void SetCrossingBarred(Tile t, bool barred)
{
assert(IsLevelCrossing(t));
SB(_m[t].m5, 5, 1, barred ? 1 : 0);
SB(t.m5(), 5, 1, barred ? 1 : 0);
}
/**
* Unbar a level crossing.
* @param t The tile to change.
*/
static inline void UnbarCrossing(TileIndex t)
static inline void UnbarCrossing(Tile t)
{
SetCrossingBarred(t, false);
}
@@ -444,7 +444,7 @@ static inline void UnbarCrossing(TileIndex t)
* Bar a level crossing.
* @param t The tile to change.
*/
static inline void BarCrossing(TileIndex t)
static inline void BarCrossing(Tile t)
{
SetCrossingBarred(t, true);
}
@@ -456,9 +456,9 @@ static inline void BarCrossing(TileIndex t)
* @param t The tile to query.
* @return True if the tile has snow/desert.
*/
static inline bool IsOnSnow(TileIndex t)
static inline bool IsOnSnow(Tile t)
{
return HasBit(_me[t].m7, 5);
return HasBit(t.m7(), 5);
}
/** Toggle the snow/desert state of a road tile. */
@@ -467,9 +467,9 @@ static inline bool IsOnSnow(TileIndex t)
* Toggle the snow/desert state of a road tile.
* @param t The tile to change.
*/
static inline void ToggleSnow(TileIndex t)
static inline void ToggleSnow(Tile t)
{
ToggleBit(_me[t].m7, 5);
ToggleBit(t.m7(), 5);
}
@@ -490,9 +490,9 @@ enum Roadside {
* @param tile The tile to query.
* @return The road decoration of the tile.
*/
static inline Roadside GetRoadside(TileIndex tile)
static inline Roadside GetRoadside(Tile tile)
{
return (Roadside)GB(_me[tile].m6, 3, 3);
return (Roadside)GB(tile.m6(), 3, 3);
}
/**
@@ -500,9 +500,9 @@ static inline Roadside GetRoadside(TileIndex tile)
* @param tile The tile to change.
* @param s The new road decoration of the tile.
*/
static inline void SetRoadside(TileIndex tile, Roadside s)
static inline void SetRoadside(Tile tile, Roadside s)
{
SB(_me[tile].m6, 3, 3, s);
SB(tile.m6(), 3, 3, s);
}
/**
@@ -510,7 +510,7 @@ static inline void SetRoadside(TileIndex tile, Roadside s)
* @param t The tile to check.
* @return True if the tile has road works in progress.
*/
static inline bool HasRoadWorks(TileIndex t)
static inline bool HasRoadWorks(Tile t)
{
return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}
@@ -520,11 +520,11 @@ static inline bool HasRoadWorks(TileIndex t)
* @param t The tile to modify.
* @return True if the road works are in the last stage.
*/
static inline bool IncreaseRoadWorksCounter(TileIndex t)
static inline bool IncreaseRoadWorksCounter(Tile t)
{
AB(_me[t].m7, 0, 4, 1);
AB(t.m7(), 0, 4, 1);
return GB(_me[t].m7, 0, 4) == 15;
return GB(t.m7(), 0, 4) == 15;
}
/**
@@ -532,7 +532,7 @@ static inline bool IncreaseRoadWorksCounter(TileIndex t)
* @param t The tile to start the work on.
* @pre !HasRoadWorks(t)
*/
static inline void StartRoadWorks(TileIndex t)
static inline void StartRoadWorks(Tile t)
{
assert(!HasRoadWorks(t));
/* Remove any trees or lamps in case or roadwork */
@@ -548,12 +548,12 @@ static inline void StartRoadWorks(TileIndex t)
* @param t Tile to stop the road works on.
* @pre HasRoadWorks(t)
*/
static inline void TerminateRoadWorks(TileIndex t)
static inline void TerminateRoadWorks(Tile t)
{
assert(HasRoadWorks(t));
SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
/* Stop the counter */
SB(_me[t].m7, 0, 4, 0);
SB(t.m7(), 0, 4, 0);
}
@@ -562,25 +562,25 @@ static inline void TerminateRoadWorks(TileIndex t)
* @param t The tile to query.
* @return Diagonal direction of the depot exit.
*/
static inline DiagDirection GetRoadDepotDirection(TileIndex t)
static inline DiagDirection GetRoadDepotDirection(Tile t)
{
assert(IsRoadDepot(t));
return (DiagDirection)GB(_m[t].m5, 0, 2);
return (DiagDirection)GB(t.m5(), 0, 2);
}
RoadBits GetAnyRoadBits(TileIndex tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance = false);
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance = false);
/**
* Set the road road type of a tile.
* @param t The tile to change.
* @param rt The road type to set.
*/
static inline void SetRoadTypeRoad(TileIndex t, RoadType rt)
static inline void SetRoadTypeRoad(Tile t, RoadType rt)
{
assert(MayHaveRoad(t));
assert(rt == INVALID_ROADTYPE || RoadTypeIsRoad(rt));
SB(_m[t].m4, 0, 6, rt);
SB(t.m4(), 0, 6, rt);
}
/**
@@ -588,11 +588,11 @@ static inline void SetRoadTypeRoad(TileIndex t, RoadType rt)
* @param t The tile to change.
* @param rt The road type to set.
*/
static inline void SetRoadTypeTram(TileIndex t, RoadType rt)
static inline void SetRoadTypeTram(Tile t, RoadType rt)
{
assert(MayHaveRoad(t));
assert(rt == INVALID_ROADTYPE || RoadTypeIsTram(rt));
SB(_me[t].m8, 6, 6, rt);
SB(t.m8(), 6, 6, rt);
}
/**
@@ -601,7 +601,7 @@ static inline void SetRoadTypeTram(TileIndex t, RoadType rt)
* @param rtt Set road or tram type.
* @param rt The road type to set.
*/
static inline void SetRoadType(TileIndex t, RoadTramType rtt, RoadType rt)
static inline void SetRoadType(Tile t, RoadTramType rtt, RoadType rt)
{
if (rtt == RTT_TRAM) {
SetRoadTypeTram(t, rt);
@@ -616,7 +616,7 @@ static inline void SetRoadType(TileIndex t, RoadTramType rtt, RoadType rt)
* @param road_rt The road roadtype to set for the tile.
* @param tram_rt The tram roadtype to set for the tile.
*/
static inline void SetRoadTypes(TileIndex t, RoadType road_rt, RoadType tram_rt)
static inline void SetRoadTypes(Tile t, RoadType road_rt, RoadType tram_rt)
{
SetRoadTypeRoad(t, road_rt);
SetRoadTypeTram(t, tram_rt);
@@ -632,15 +632,15 @@ static inline void SetRoadTypes(TileIndex t, RoadType road_rt, RoadType tram_rt)
* @param road New owner of road.
* @param tram New owner of tram tracks.
*/
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
static inline void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, road);
_m[t].m2 = town;
_m[t].m3 = (tram_rt != INVALID_ROADTYPE ? bits : 0);
_m[t].m5 = (road_rt != INVALID_ROADTYPE ? bits : 0) | ROAD_TILE_NORMAL << 6;
SB(_me[t].m6, 2, 4, 0);
_me[t].m7 = 0;
t.m2() = town;
t.m3() = (tram_rt != INVALID_ROADTYPE ? bits : 0);
t.m5() = (road_rt != INVALID_ROADTYPE ? bits : 0) | ROAD_TILE_NORMAL << 6;
SB(t.m6(), 2, 4, 0);
t.m7() = 0;
SetRoadTypes(t, road_rt, tram_rt);
SetRoadOwner(t, RTT_TRAM, tram);
}
@@ -657,17 +657,17 @@ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadType road_rt,
* @param tram_rt The tram roadtype to set for the tile.
* @param town Town ID if the road is a town-owned road.
*/
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town)
static inline void MakeRoadCrossing(Tile t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, rail);
_m[t].m2 = town;
_m[t].m3 = 0;
_m[t].m4 = INVALID_ROADTYPE;
_m[t].m5 = ROAD_TILE_CROSSING << 6 | roaddir;
SB(_me[t].m6, 2, 4, 0);
_me[t].m7 = road;
_me[t].m8 = INVALID_ROADTYPE << 6 | rat;
t.m2() = town;
t.m3() = 0;
t.m4() = INVALID_ROADTYPE;
t.m5() = ROAD_TILE_CROSSING << 6 | roaddir;
SB(t.m6(), 2, 4, 0);
t.m7() = road;
t.m8() = INVALID_ROADTYPE << 6 | rat;
SetRoadTypes(t, road_rt, tram_rt);
SetRoadOwner(t, RTT_TRAM, tram);
}
@@ -680,17 +680,17 @@ static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner r
* @param dir Direction of the depot exit.*
* @param rt Road type of the depot.
*/
static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
static inline void MakeRoadDepot(Tile t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, owner);
_m[t].m2 = did;
_m[t].m3 = 0;
_m[t].m4 = INVALID_ROADTYPE;
_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
SB(_me[t].m6, 2, 4, 0);
_me[t].m7 = owner;
_me[t].m8 = INVALID_ROADTYPE << 6;
t.m2() = did;
t.m3() = 0;
t.m4() = INVALID_ROADTYPE;
t.m5() = ROAD_TILE_DEPOT << 6 | dir;
SB(t.m6(), 2, 4, 0);
t.m7() = owner;
t.m8() = INVALID_ROADTYPE << 6;
SetRoadType(t, GetRoadTramType(rt), rt);
SetRoadOwner(t, RTT_TRAM, owner);
}