(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.

- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
This commit is contained in:
Darkvater
2005-12-13 21:21:57 +00:00
parent 2a60262c99
commit 56998926e7
6 changed files with 11 additions and 13 deletions

View File

@@ -45,7 +45,7 @@ static void AiNew_State_FirstTime(Player *p)
// We first have to init some things
if (_current_player == 1 || _ai.network_client) {
ShowErrorMessage(-1, TEMP_AI_IN_PROGRESS, 0, 0);
ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0);
}
// The PathFinder (AyStar)