forked from mirror/OpenTTD
(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
-Trains will now remember the length of stations it visits and sell cars when being autoreplaced if they became too long -If it needs to remove cars, then it starts from the front and sells all it can find until the train is short enough -This only works for trains, that knows the station length of the route so a full uninterrupted run is needed -a train needs 1-2 runs to detect if the shortest station is expanded -This feature can be turned on and off in the train replace window and each company can have it's own setting -NOTE: minor savegame version bump
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@@ -1083,11 +1083,6 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return cost;
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}
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static bool TileBelongsToRailStation(const Station *st, TileIndex tile)
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{
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return IsTileType(tile, MP_STATION) && _m[tile].m2 == st->index && _m[tile].m5 < 8;
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}
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static void MakeRailwayStationAreaSmaller(Station *st)
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{
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uint w = st->trainst_w;
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