forked from mirror/OpenTTD
(svn r26289) -Codechange: Make tile areas and iterators more consistent to each other.
This commit is contained in:
@@ -18,8 +18,11 @@
|
||||
* @param start the start of the area
|
||||
* @param end the end of the area
|
||||
*/
|
||||
TileArea::TileArea(TileIndex start, TileIndex end)
|
||||
OrthogonalTileArea::OrthogonalTileArea(TileIndex start, TileIndex end)
|
||||
{
|
||||
assert(start < MapSize());
|
||||
assert(end < MapSize());
|
||||
|
||||
uint sx = TileX(start);
|
||||
uint sy = TileY(start);
|
||||
uint ex = TileX(end);
|
||||
@@ -37,7 +40,7 @@ TileArea::TileArea(TileIndex start, TileIndex end)
|
||||
* Add a single tile to a tile area; enlarge if needed.
|
||||
* @param to_add The tile to add
|
||||
*/
|
||||
void TileArea::Add(TileIndex to_add)
|
||||
void OrthogonalTileArea::Add(TileIndex to_add)
|
||||
{
|
||||
if (this->tile == INVALID_TILE) {
|
||||
this->tile = to_add;
|
||||
@@ -69,7 +72,7 @@ void TileArea::Add(TileIndex to_add)
|
||||
* @param ta the other tile area to check against.
|
||||
* @return true if they intersect.
|
||||
*/
|
||||
bool TileArea::Intersects(const TileArea &ta) const
|
||||
bool OrthogonalTileArea::Intersects(const OrthogonalTileArea &ta) const
|
||||
{
|
||||
if (ta.w == 0 || this->w == 0) return false;
|
||||
|
||||
@@ -98,7 +101,7 @@ bool TileArea::Intersects(const TileArea &ta) const
|
||||
* @param tile Tile to test for.
|
||||
* @return True if the tile is inside the area.
|
||||
*/
|
||||
bool TileArea::Contains(TileIndex tile) const
|
||||
bool OrthogonalTileArea::Contains(TileIndex tile) const
|
||||
{
|
||||
if (this->w == 0) return false;
|
||||
|
||||
@@ -115,7 +118,7 @@ bool TileArea::Contains(TileIndex tile) const
|
||||
/**
|
||||
* Clamp the tile area to map borders.
|
||||
*/
|
||||
void TileArea::ClampToMap()
|
||||
void OrthogonalTileArea::ClampToMap()
|
||||
{
|
||||
assert(this->tile < MapSize());
|
||||
this->w = min(this->w, MapSizeX() - TileX(this->tile));
|
||||
@@ -123,41 +126,69 @@ void TileArea::ClampToMap()
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the iterator.
|
||||
* @param corner1 Tile from where to begin iterating.
|
||||
* @param corner2 Tile where to end the iterating.
|
||||
* Create a diagonal tile area from two corners.
|
||||
* @param start First corner of the area.
|
||||
* @param end Second corner of the area.
|
||||
*/
|
||||
DiagonalTileIterator::DiagonalTileIterator(TileIndex corner1, TileIndex corner2) : TileIterator(corner2), base_x(TileX(corner2)), base_y(TileY(corner2)), a_cur(0), b_cur(0)
|
||||
DiagonalTileArea::DiagonalTileArea(TileIndex start, TileIndex end) : tile(start)
|
||||
{
|
||||
assert(corner1 < MapSize());
|
||||
assert(corner2 < MapSize());
|
||||
|
||||
int dist_x = TileX(corner1) - TileX(corner2);
|
||||
int dist_y = TileY(corner1) - TileY(corner2);
|
||||
this->a_max = dist_x + dist_y;
|
||||
this->b_max = dist_y - dist_x;
|
||||
assert(start < MapSize());
|
||||
assert(end < MapSize());
|
||||
|
||||
/* Unfortunately we can't find a new base and make all a and b positive because
|
||||
* the new base might be a "flattened" corner where there actually is no single
|
||||
* tile. If we try anyway the result is either inaccurate ("one off" half of the
|
||||
* time) or the code gets much more complex;
|
||||
*
|
||||
* We also need to increment here to have equality as marker for the end of a row or
|
||||
* column. Like that it's shorter than having another if/else in operator++
|
||||
*/
|
||||
if (this->a_max > 0) {
|
||||
this->a_max++;
|
||||
* We also need to increment/decrement a and b here to have one-past-end semantics
|
||||
* for a and b, just the way the orthogonal tile area does it for w and h. */
|
||||
|
||||
this->a = TileY(end) + TileX(end) - TileY(start) - TileX(start);
|
||||
this->b = TileY(end) - TileX(end) - TileY(start) + TileX(start);
|
||||
if (this->a > 0) {
|
||||
this->a++;
|
||||
} else {
|
||||
this->a_max--;
|
||||
this->a--;
|
||||
}
|
||||
|
||||
if (this->b_max > 0) {
|
||||
this->b_max++;
|
||||
if (this->b > 0) {
|
||||
this->b++;
|
||||
} else {
|
||||
this->b_max--;
|
||||
this->b--;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Does this tile area contain a tile?
|
||||
* @param tile Tile to test for.
|
||||
* @return True if the tile is inside the area.
|
||||
*/
|
||||
bool DiagonalTileArea::Contains(TileIndex tile) const
|
||||
{
|
||||
int a = TileY(tile) + TileX(tile);
|
||||
int b = TileY(tile) - TileX(tile);
|
||||
|
||||
int start_a = TileY(this->tile) + TileX(this->tile);
|
||||
int start_b = TileY(this->tile) - TileX(this->tile);
|
||||
|
||||
int end_a = start_a + this->a;
|
||||
int end_b = start_b + this->b;
|
||||
|
||||
/* Swap if necessary, preserving the "one past end" semantics. */
|
||||
if (start_a > end_a) {
|
||||
int tmp = start_a;
|
||||
start_a = end_a + 1;
|
||||
end_a = tmp + 1;
|
||||
}
|
||||
if (start_b > end_b) {
|
||||
int tmp = start_b;
|
||||
start_b = end_b + 1;
|
||||
end_b = tmp + 1;
|
||||
}
|
||||
|
||||
return (a >= start_a && a < end_a && b >= start_b && b < end_b);
|
||||
}
|
||||
|
||||
/**
|
||||
* Move ourselves to the next tile in the rectangle on the map.
|
||||
*/
|
||||
|
Reference in New Issue
Block a user