(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp

This commit is contained in:
rubidium
2012-01-04 22:08:43 +00:00
parent b80fb93b1b
commit 531e501b5a
5 changed files with 23 additions and 12 deletions

View File

@@ -675,4 +675,16 @@ void NetworkUDPClose()
DEBUG(net, 1, "[udp] closed listeners");
}
/** Receive the UDP packets. */
void NetworkBackgroundUDPLoop()
{
if (_network_udp_server) {
_udp_server_socket->ReceivePackets();
_udp_master_socket->ReceivePackets();
} else {
_udp_client_socket->ReceivePackets();
if (_network_udp_broadcast > 0) _network_udp_broadcast--;
}
}
#endif /* ENABLE_NETWORK */