forked from mirror/OpenTTD
Fix: Grammar in a bunch of comments (#7054)
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@@ -29,7 +29,7 @@ struct Randomizer {
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void SetSeed(uint32 seed);
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};
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extern Randomizer _random; ///< Random used in the game state calculations
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extern Randomizer _interactive_random; ///< Random used every else where is does not (directly) influence the game state
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extern Randomizer _interactive_random; ///< Random used everywhere else, where it does not (directly) influence the game state
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/** Stores the state of all random number generators */
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struct SavedRandomSeeds {
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