Fix: store autosave settings under the new names

This commit is contained in:
Patric Stout
2023-07-19 11:26:50 +02:00
committed by Patric Stout
parent 790c1b1b02
commit 4f4810dc28
6 changed files with 52 additions and 33 deletions

View File

@@ -142,7 +142,7 @@ struct GUISettings {
ZoomLevel zoom_min; ///< minimum zoom out level
ZoomLevel zoom_max; ///< maximum zoom out level
ZoomLevel sprite_zoom_min; ///< maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead of scaling a lower resolution sprite
byte autosave; ///< how often should we do autosaves?
std::chrono::minutes autosave_interval; ///< how often should we do autosaves?
bool threaded_saves; ///< should we do threaded saves?
bool keep_all_autosave; ///< name the autosave in a different way
bool autosave_on_exit; ///< save an autosave when you quit the game, but do not ask "Do you really want to quit?"