Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese)

This commit is contained in:
Ingo von Borstel
2019-01-16 21:44:03 +01:00
committed by Charles Pigott
parent f37304f9f5
commit 4e9e115760
2 changed files with 13 additions and 5 deletions

View File

@@ -37,6 +37,7 @@
#include "core/backup_type.hpp"
#include "zoom_func.h"
#include "disaster_vehicle.h"
#include "newgrf_airporttiles.h"
#include "framerate_type.h"
#include "table/strings.h"
@@ -1370,8 +1371,14 @@ static void AircraftEntersTerminal(Aircraft *v)
*/
static void AircraftLandAirplane(Aircraft *v)
{
Station *st = Station::Get(v->targetairport);
TileIndex vt = TileVirtXY(v->x_pos, v->y_pos);
v->UpdateDeltaXY();
AirportTileAnimationTrigger(st, vt, AAT_STATION_AIRPLANE_LAND);
if (!PlayVehicleSound(v, VSE_TOUCHDOWN)) {
SndPlayVehicleFx(SND_17_SKID_PLANE, v);
}