forked from mirror/OpenTTD
Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese)
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committed by
Charles Pigott
parent
f37304f9f5
commit
4e9e115760
@@ -37,6 +37,7 @@
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#include "core/backup_type.hpp"
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#include "zoom_func.h"
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#include "disaster_vehicle.h"
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#include "newgrf_airporttiles.h"
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#include "framerate_type.h"
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#include "table/strings.h"
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@@ -1370,8 +1371,14 @@ static void AircraftEntersTerminal(Aircraft *v)
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*/
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static void AircraftLandAirplane(Aircraft *v)
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{
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Station *st = Station::Get(v->targetairport);
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TileIndex vt = TileVirtXY(v->x_pos, v->y_pos);
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v->UpdateDeltaXY();
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AirportTileAnimationTrigger(st, vt, AAT_STATION_AIRPLANE_LAND);
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if (!PlayVehicleSound(v, VSE_TOUCHDOWN)) {
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SndPlayVehicleFx(SND_17_SKID_PLANE, v);
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}
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