(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().

This commit is contained in:
frosch
2008-06-25 18:46:05 +00:00
parent 644fa40339
commit 4e6d827ea6
5 changed files with 32 additions and 28 deletions

View File

@@ -962,10 +962,10 @@ void PlantRandomFarmField(const Industry *i)
/**
* Search callback function for ChopLumberMillTrees
* @param tile to test
* @param data that is passed by the caller. In this case, nothing
* @param user_data that is passed by the caller. In this case, nothing
* @return the result of the test
*/
static bool SearchLumberMillTrees(TileIndex tile, uint32 data)
static bool SearchLumberMillTrees(TileIndex tile, void *user_data)
{
if (IsTileType(tile, MP_TREES) && GetTreeGrowth(tile) > 2) { ///< 3 and up means all fully grown trees
PlayerID old_player = _current_player;
@@ -994,7 +994,7 @@ static void ChopLumberMillTrees(Industry *i)
if (!IsIndustryCompleted(tile)) return; ///< Can't proceed if not completed
if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, 0)) ///< 40x40 tiles to search
if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, NULL)) ///< 40x40 tiles to search
i->produced_cargo_waiting[0] = min(0xffff, i->produced_cargo_waiting[0] + 45); ///< Found a tree, add according value to waiting cargo
}