forked from mirror/OpenTTD
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
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@@ -962,10 +962,10 @@ void PlantRandomFarmField(const Industry *i)
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/**
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* Search callback function for ChopLumberMillTrees
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* @param tile to test
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* @param data that is passed by the caller. In this case, nothing
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* @param user_data that is passed by the caller. In this case, nothing
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* @return the result of the test
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*/
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static bool SearchLumberMillTrees(TileIndex tile, uint32 data)
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static bool SearchLumberMillTrees(TileIndex tile, void *user_data)
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{
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if (IsTileType(tile, MP_TREES) && GetTreeGrowth(tile) > 2) { ///< 3 and up means all fully grown trees
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PlayerID old_player = _current_player;
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@@ -994,7 +994,7 @@ static void ChopLumberMillTrees(Industry *i)
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if (!IsIndustryCompleted(tile)) return; ///< Can't proceed if not completed
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if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, 0)) ///< 40x40 tiles to search
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if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, NULL)) ///< 40x40 tiles to search
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i->produced_cargo_waiting[0] = min(0xffff, i->produced_cargo_waiting[0] + 45); ///< Found a tree, add according value to waiting cargo
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}
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