Fix: Remove desert around lakes upon generation

This commit is contained in:
SamuXarick
2019-02-23 12:16:12 +00:00
committed by Niels Martin Hansen
parent fde5bd0ccf
commit 4adb91202d
3 changed files with 9 additions and 2 deletions

View File

@@ -428,7 +428,7 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
MakeRiver(tile, Random());
if (_game_mode == GM_EDITOR) {
TileIndex tile2 = tile;
CircularTileSearch(&tile2, 5, RiverModifyDesertZone, NULL);
CircularTileSearch(&tile2, RIVER_OFFSET_DESERT_DISTANCE, RiverModifyDesertZone, NULL);
}
break;