forked from mirror/OpenTTD
(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
server is in the mainserver-list which sends out illegal signals. Many tnx to 'test' for finding and isolating the problem. -Fix: also specify the problem a bit better
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@@ -125,7 +125,7 @@ static NetworkRecvStatus CloseConnection(NetworkClientState *cs)
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NetworkCloseClient(cs);
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// Clients drop back to the main menu
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if (!_network_server) {
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if (!_network_server && _networking) {
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_switch_mode = SM_MENU;
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_networking = false;
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_switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION;
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