forked from mirror/OpenTTD
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
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@@ -33,10 +33,6 @@ void PlaceTreesRandomly();
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void InitializeLandscapeVariables(bool only_constants);
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/* misc.cpp */
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bool IsCustomName(StringID id);
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char *CopyFromOldName(StringID id);
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/* misc functions */
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/**
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* Mark a tile given by its coordinate dirty for repaint.
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@@ -68,11 +64,8 @@ void AskExitToGameMenu();
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void RedrawAutosave();
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StringID RemapOldStringID(StringID s);
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void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str);
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/* callback from drivers that is called if the game size changes dynamically */
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void GameSizeChanged();
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const char *GetCurrentLocale(const char *param);
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